AI Insights · Timothy · January 2023
Top 5 Third Person Games on Android in Poland in Q4 2022
Discover the performance trends of the top third-person games on Android in Poland during Q4 2022, including weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw significant activity in the third-person games category on the Android platform in Poland. Here’s an overview of the top five games and their performance metrics based on data from Sensor Tower.
Stumble Guys from Scopely showed a varied trend in weekly revenue, peaking at around $125K in early October and closing the year at approximately $89K. Weekly downloads fluctuated, starting at 69.4K in late September, dipping to 30.9K in early December, and then rising again to 67.8K by the end of the quarter. Active users saw a decline from 891K in late September to 698K in the final week of December.
Guns of Glory: Lost Island by FunPlus International AG had a steady revenue trend, achieving around $29.3K in early December before tapering off to $21K by the end of the month. Downloads spiked at 2.35K in early November but decreased to 588 by early December, then rose again to 2.09K by the end of the quarter. Active users increased from 2.7K in late September to 5.2K by the end of December.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced varied revenue, with a significant peak of $33.8K in early December and ending the quarter at $31K. Downloads fluctuated, starting at 5.9K in late September, dropping to 2.3K in mid-November, and recovering to 3.9K by the end of December. Active users remained relatively stable, ranging from 117K to 143K throughout the quarter.
World of Tanks Blitz by Wargaming Group saw a peak in revenue at $34K in mid-December, with a general upward trend throughout the quarter, closing at $22.8K. Downloads increased from 4.6K in late September to 7.1K by the end of December. Active users also showed an upward trend, starting at 156K and peaking at 157K in mid-December, before slightly dropping to 151K at the end of the year.
PUBG MOBILE from Level Infinite had a steady revenue increase, peaking at $15.4K in mid-December and ending the quarter at $12.3K. Downloads remained relatively stable, starting at 4.6K in late September and ending at 4.2K in late December. Active users saw a peak of 162K in mid-November, with a slight decline to 146K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.